AI Insights · Timothy · April 2024
Top 5 Paid Games on iOS in Netherlands - Q1 2024
Explore the performance trends of the top 5 paid games on iOS in the Netherlands during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 paid games on the iOS platform in the Netherlands showed varied performance trends. Here is an overview of their weekly downloads, revenue, and active user metrics.
Minecraft from Mojang experienced a notable fluctuation in weekly revenue, peaking at $9.3K in the first week of January and stabilizing around $5.6K by the end of March. Weekly downloads steadily increased, starting at 135 and reaching 177 by the last week of the quarter. Active users saw a minor dip mid-quarter but rebounded to 35.3K at the end of March.
Bloons TD 6 by Ninja Kiwi saw a modest revenue increase, with weekly revenue climbing from $1.4K to $1.1K by the end of March. Downloads remained relatively stable, averaging around 66 per week. Active users hovered around 1.3K towards the quarter's end, showing slight growth from earlier weeks.
30 Seconds™ Officieel published by TWIN SAILS INTERACTIVE had a stable revenue stream, which started at $1.7K and settled around $591 by the end of the quarter. Weekly downloads were consistent, averaging about 80, with a peak of 94 in the last week of March.
MONOPOLY: The Board Game from Marmalade Game Studio showed steady revenue, with weekly earnings fluctuating between $406 and $611, closing at around $542. Downloads were consistent, starting at 101 and maintaining an average of around 92 towards the end of March. Active users remained stable, ending the quarter at 535.
RFS - Real Flight Simulator by RORTOS SRL had a varied revenue pattern, peaking at $499 in January and closing at $330 by the end of March. Downloads were modest, ranging from 19 to 46 weekly. Active users saw a slight increase, ending the quarter at 130.
For more insights and detailed data, visit Sensor Tower.